Ghosts - Weapons List - Sniper Rifles
Sniper Rifles are ultra-long-range specialists with the capability to one-shot an enemy from any distance by dealing consistent damage regardless of range. SRs are useful for removing campers at a safe distance and also countering other snipers. Sniper Rifles are ultra-long-range specialists with the capability to one-shot an enemy from any distance by dealing consistent damage regardless of range. Call of Duty: Ghosts delivers a.
Special Operations forces, a mysterious group known only as "Ghosts", lead the battle against a newly-emerged, technologically-superior, global power. Level environments are more realistic and immersive than ever before. Choose the head, body type, head-gear and equipment, and you can even create a female soldier for the first time.
With over 20, possible combinations, you can create the soldier you've always wanted. And each soldier you create will also have his or her own load outs.
You can even bring in Riley, from the single-player campaign, as your guard dog to warn you and attack when enemies are near. Scorestreaks are back, and can now be customized — to alter performance attributes or increase the power of a particular streak.
The new Perks System has a value from 1 ghhost 5, and you have 8 points to allocate. You could also choose to get rid of your secondary weapon and get up to 11 perks. Squads introduces a whole new level of competition to Call of Duty. We've taken the best parts of the Multiplayer experience and combined that with a vastly improved AI and our what is meant by balance transfer mechanic of creating your own squad-mates.
All the hard work you've put into customizing, playing, and prestiging your squad can now be put to use on a brand new playing field. Things like Sub-D, Displacement Mapping, Wyat Lighting, and Dual-Rendering tech gives us the ability to build the most visceral gameplay experience we've ever created.
We're immersing players in the multi-player maps in ways similar to what we've done cinematically in single-player, while adding new ways to play and interact with the environments o a meaningful way. New interactive elements and player triggered events make the maps evolve as the match goes what could cause a fever. From player-triggered traps to map-changing killstreaks, the entire landscape can shift and require new tactics and strategies.
Formed from the remnants of Tier one operatives, who were nearly wiped out during Operation Sand Viper in the Middle East, in The fifteen survivors, including Captain Gabriel Rorke and Lt. The resource-rich promise of South America has been fulfilled under the Federation.
Fully consolidated energy production combined with a rich if infrastructure arising from First World outsourcing, the Federation is operating and enjoying a period of growth similar to the late 20th Century Middle East. The United States ushered in a new era of space-based warfare with the launch of the O. Orbital Defense Initiative space station. The ODIN station was armed with a battery of sophisticated kinetic projectile launchers. One rod hit was equivalent to the detonation of a small tactical nuclear warhead.
The Odin kinetic bombardment left massive craters and rendered it tectonically unstable. Hesh and Logan Walker trained what snipers are in call of duty ghost entire lives under the watchful and demanding eye of their battle hardened father, Elias Walker.
Their innate abilities as marksman and hunters gave them a particular advantage growing up. Their father had hoped that these traits would help both of his sons maintain their self-reliance should things get rough.
Ten years after the Odin event, Lt. Warfare is how to remove butter or oil stains from clothes longer limited to the trenches. Fights take place underwater, in outer space and even on jagged rock faces. Diverse missions and battlefields have you rappelling down buildings, floating in zero gravity and taking aim inside a helicopter. The diversity of gameplay keeps the action epic and redefines what it means to be a soldier dutu the field.
Extinction is a completely new 4-player, co-op game mode featuring a unique blend of fast-paced survival gameplay, base defense, player customization and class leveling rounding out this robust new Call of Duty: Ghosts game mode.
Teamwork is critical. Your team faces an inhuman menace that has overrun o isolated Colorado town and you must eliminate the threat via any means necessary. At the start of the game, each member of the team chooses from one of several custom character classes - medic, engineer, tank, and weapon specialist. As the team battles through the streets of Caldera Peak, players earn currency that can be used to purchase a variety of upgrades and character abilities. The team can scavenge for special equipment and weapon mods left behind by previous, unsuccessful, military forces.
No two games are the same as the moment-to-moment upgrade decisions can dictate the strategies of the team. Players can equip up to four found attachments on their weapons, find flares, trophy systems, special ammo, and even a "Hypno-Knife" that can brainwash enemy creatures, transforming them into savage allies for a limited time.
Arre this first content pack is Episode 1: Nightfall, the first installment in Extinction's four-part episodic narrative. At a remote facility in the Alaskan wilderness, the shadowy Nightfall Program has been researching the origins of the "Alien" threat.
When the scientists lose control, a small team of elite soldiers must retrieve the intel and exterminate hordes of savage creatures. Onslaught offers a colossal amount of new content and carnage, including: four unique multiplayer maps, an all-new dual purpose assault rifle what snipers are in call of duty ghost sniper rifle.
Depending on tactical needs, players can choose arsenal options with the Maverick, a deadly new, dual-purpose Assault Rifle and Sniper Rifle. FOG : Drops you into ot dark and eerie campsite, alongside a fog-shrouded lake, where you fight through twisting caves and seemingly abandoned structures. Armed with a range of new hi-tech weapons and equipment, our heroes must penetrate a series of defensive barriers. Digital Hardened Edition deploys with an assortment of exclusive digital content designed to customize your multiplayer experience.
It comes loaded with a high-value cache of collectible physical items, including a p HD Tactical Camera and bonus digital content inspired by the legendary masked Special Operations unit. The pack contains 4 multiplayer maps and Exodus, the conclusion to the Extinction 4-part episodic saga.
Call aee Duty. More Info O. More Info Overview Overview Extinction is a completely new 4-player, co-op game mode featuring a unique blend of fast-paced survival gameplay, base sniperw, player customization and class leveling rounding out this robust new Call of Duty: Ghosts game mode. DLC View Server Status. Call of Duty: Ghosts Hardened Edition View All Digital Hardened Edition deploys with an assortment of exclusive digital content designed to customize your multiplayer experience.
Call of Duty Online; Call of Duty: Ghosts; Call of Duty: Advanced Warfare; Call of Duty: Black Ops III; Call of Duty: Infinite Warfare; Call of Duty: WWII; Call of Duty: Black Ops 4; Call of Duty. Ghosts. The Remote Sniper is a mounted sniper rifle that can be controlled via a touch screen in Call of Duty: Ghosts. It is usable in the mission Struck Down, where Logan Walker uses it to snipe Federation soldiers at the stadium. It also appears in the previous mission, Brave New World, as a . Sniper rifles are also one of the few weapon classes that do not lose damage over range. However, Sniper Rifles do not perform well at close range, as they have very low hipfire accuracy, long ADS times, and little peripheral vision prior to Call of Duty: Ghosts. Sniper Rifles come in bolt-action and semi-automatic modes, and in rare cases burst fire.
It has an integrated silencer like the Honey Badger and K7. The VKS makes only one appearance in the campaign. It can be found in the train station in the mission " Severed Ties ". Unlike sniper rifles from previous games, the Silencer does not make the rifle incapable of one-hit kills from the waist up. The VKS is unique in that unlike any other sniper rifle in the Call of Duty series, it has a slight damage drop-off over range.
This means that the VKS will no longer be able to kill a full health target at long range in one shot unless they get a shot to the head, neck or upper torso, or hit the enemy with a Deadeye bullet.
These benefits make this sniper very user-friendly due to the ability to maintain persistent fire under suppression, but the aforementioned damage drop-off can be troublesome at times. Extra Attachment should be avoided at all times while using this weapon, as only one mod attachment and one optical attachment can be placed on this weapon due to the integrated Silencer and the absence of underbarrel attachments. Due to the silencer giving players a permanent stealth advantage, perks such as Takedown and Off the Grid can be used to great benefit.
Should a secondary be desired, it should most likely be silenced as well, so the odd moment where the player uses their secondary won't give up position to other players. Extended Mags increases the magazine size to a large 15 rounds, which is just three short of a regular Marksman Rifle magazine. However, the Armor-Piercing Rounds can be used well to rip through armored enemies, and to kill the Juggernauts with ease.
In hardcore game modes, the VKS becomes a very viable weapon, as it will always achieve one-shot kills, regardless of bullet placement and ballistic vests.
It shines in Hardcore over other snipers due to the quieter firing sound, a large magazine, and higher RPM over other sniper rifles. These factors make the VKS possibly the best sniper rifle in hardcore variants. There is a noticeable delay before the VKS is automatically reloaded when empty if the player is aiming down the scope, though not as much as the Lynx.
It is located in Point of Contact on top of a rock. Players can only mount the rock from one side. In Nightfall , one can find the VKS lying on a wall, on the far side of the compound before the first Breeder encounter , to the right of where the players first meet the Breeder.
After defeating it for the first time, another VKS can be found lying near a crate, if you go forward, then left of where the Breeder was initially defeated. In Mayday , it is by the control room that looks over the trolley hive, leaning on the catwalk. The VKS is a very high damage per shot weapon that can be used to kill extremely distant targets. It is great for engaging scorpions , which like to engage users from far away.
The VKS also becomes very viable with the Sniper Deadeye upgrade, as it will always deal critical hits and net the users more money on a kill.
The upgrade makes the VKS a great weapon to use against rhinos and other high health cryptids, as the VKS has an extremely large magazine. It is also a good weapon to use if using the Smaller Wallet relic, as the Sniper Deadeye will help counteract the reduced income. Compared to the other sniper rifle available, the L , it is semi-automatic, while the L is bolt-action, which may make it a better choice in most situations, especially in Chaos Mode due to it being very fast-paced.
This wiki. This wiki All wikis. Sign In Don't have an account? Start a Wiki. Categories :. Universal Conquest Wiki. Assault Rifles. Submachine Guns. Light Machine Guns. Marksman Rifles. Sniper Rifles. Unobtainable Weapons. Melee Weapons.